They try to bring the holographic experience to phone calls

Deutsche Telekom, Orange, Telefónica and Vodafone, together with the technology company MATSUKO, successfully test an easy-to-use solution for making 3D holographic calls that merge the real world with the virtual one.

The main European telecommunications operators have carried out, together with the technology company MATSUKOa test to take the holographic experiencessa phone calls.

Deutsche Telekom, Orange, Telefonica and Vodafone They have also developed a platform that will combine the real world with the virtual one through a mobile connection, using a smartphone camera to generate a 2D video that will be rendered into 3D holograms to be transmitted to viewers in an AR environment. /VR/MR with clarity and sharpness never before possible.

How does this platform of holographic experiences work?

This platform uses 5G connectivity (high speed, high bandwidth and low latency) to achieve the creation of realistic 3D images. «Holograms are created using the selfie camera of a smartphone to capture and transmit a three-dimensional real-time holographic image of a person before processing it through an advanced 3D rendering engine”, comment the experts in the release.

Alex Froment-Curtil, Commercial Director of Vodafone, said: “The metaverse brings a new dimension to the future of connectivity, with exciting new experiences for communicating with friends and family, or even for businesses to connect with their stakeholders. This proof of concept takes holographic communications dramatically from science fiction to real life on smartphones.”

Behind this, thanks to virtual reality glasses, we can obtain this “virtual immersion”. Currently, companies are evaluating the potential of this transmission, with the future goal of using them in events and presentations.

After the tests carried outthe team of experts defines the results as “encouraging”. MATSUKO’s platform wants to increase realism and enhance the immersive experience.

Matus Kirchmayer, MATSUKO’s CEO, comments on the trial: “The goal of the initial pilot was to deliver a ‘one-to-many’ holographic experience with a virtualized broadcast approach that would allow the audience to see an individual present virtually – as a hologram – with amazing realism.”

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